A bunch of beings trying to survive in a broken clock

Strait and Isles (Lephimisle)

With trade and nautic patrol weakened, many conflicts happen here from the frequency of barbarians and pirates. On top of that, Cervar and Argyfasel share competition to claim these islands.

Characters

Captain Geizer

General Details

He's not really a captain. He's actually a mercenary, and he was hired since Argyfasel's naval force is weak and they needed someone particularly courageous for the job.

Characterization

  • Really ballsy (think a crazy football player)
  • Really likes food
  • Generally down-to-earth

Abilities and/or Traits

  • Quite atheletic
  • Has a weapon given to by daemons
  • Knowledge on animals

Repurposed from an earlier character. He's supposed to be one of the less serious characters.

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Guider Gofel

General Details

An escaped slave of the underempires, he acts as an advisor for Geiz.

Characterization

  • Not very talkative or open
  • Quite cooperative with those he trusts, like Geizer
  • Very tending of birds

Abilities and/or Traits

  • Can get out of locks quite fast
  • Knowledge on multiple strait tribes and kingdoms
  • Quite stealthy

Probably the newest character, and at this point, trying to push how many ideas I generate for Chimeric.

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Siren (daemon)

General Details

A wandering daemon in the East strait. Not a lot is known, but everyone familiar with the siren daemon warns to keep away from it.

Characterization

  • Easygoing in nature
  • Strangely playful
  • Doesn't understand a lot of humans and daemons

Abilities and/or Traits

  • Can copy or temporarily distort memories
  • Very flexible body
  • Amphibious

Might be a throwaway character, but do want to have more daemons present.

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